​​ We use cookies to enhance your experience on our site. By continuing to use the site you agree to our use of cookies. Privacy & Cookies.​

 
Archaeopress logo
Archaeopress Publishing Ltd, Summertown Pavilion, 18-24 Middle Way, Summertown, Oxford OX2 7LG, England
tel +44 (0) 1865 311914 fax +44 (0) 1865 512231   email: info@archaeopress.com
Monthly AP Alert - join our mailing list today Archaeopress on Facebook Archaeopress on Twitter Archaeopress on Linked In Archaeopress Blog
Home  
|
  Browse by Subject  
|
  Browse by Series  
|
  Catalogues  
|
  Join Our Mailing List  
|
  Visit Our Blog  
|
  Login (Private Customers)  
|
  Login (Institutional Subscriptions)  
|
  View Basket

Search

title, author, ISBN, keyword

Browse for books in the following languages

ARCHAEOPRESS ARCHAEOLOGY
ACCESS ARCHAEOLOGY
ARCHAEOPRESS JOURNALS
DISTRIBUTED
PUBLISHERS
DIGITAL EDITIONS
OPEN ACCESS PLATFORM
Ordering Information
About Us
Publish With Us
Standing Orders
Trade Sales
Contact Us
Request Review Copy
The Kivik Grave, Virtual Bodies in Ritual Procession – Towards New Artistic Interactive Experiences for Time Travellers
Taken from The Archaeology of Time Travel (Petersson & Holtorf (eds), Archaeopress, 2017) by Magali Ljungar-Chapelon.

This paper explores how to link and combine artistic, archaeological and technological skills and research findings in order to explore new ways to engage audiences in a time travel experience. It departs from a case study related to the shaping process of an installation based on natural interaction and is inspired by a ritual procession depicted on a cist slab from Sweden’s most famous Bronze Age grave. In this interactive experiment, defined as virtual reality arts play, the user and museum visitor – in the shape of a wondrous rock art figure and by means of body gestures – was given the opportunity to become an interpreter of the procession. The questioning process of rock art imagery as part of an overall existential human wondering without definite answers is at the core of this multi-disciplinary project. It is apprehended from a hermeneutical perspective from the shaping phase of the virtual reality arts play to its meeting with the audience in various exhibition contexts. The main argument developed here is that interactive artistic representations and installations that physically and emotionally involve an audience might open new ways to engage the audience as actor-spectator in time and space and interpreter of the past. This kind of interdisciplinary process may also generate new cognitive maps at the crossover between archaeology, visual and performing arts and digital technology


  Download (pdf)  

Open Access users: by downloading this eBook you are agreeing to our standard terms and conditions available here.
Institutional subscribers: by downloading this eBook you are agreeing to abide by the subscription licence issued to The Institution. Contact your library for further details. If you encounter any issues with your download please contact info@archaeopress.com 

For help and information please email info@archaeopress.com